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Mastery

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PvME guide index

Introduction

The goal of the PvME Mastery System is to allow players to set goals and track progress towards mastering specific boss encounters. Roles that are granted are kept permanently, no matter the meta that they were achieved under.

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Mastery Roles Explained

The PvME mastery system is formed around four distinct ranks. Each rank is meant to be representative of a particular 'snapshot' in a player's journey.

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⬥ Initiate

‎ ‎ ‎ ‎• Making the transition from a learner to the start of mastery; the primary goal would be to keep building familiarity with the encounter so as to continue climbing through the ranks.

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⬥ Adept

‎ ‎ ‎ ‎• Once fully familiar with a boss at surface level, starts taking larger steps to understand its nuances and explores methods of optimization.

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⬥ Master

‎ ‎ ‎ ‎• Displays an extensive understanding of the encounter; utilising efficient tactics with a high degree of proficiency in the relevant style(s).

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⬥ Grandmaster

‎ ‎ ‎ ‎• A true expert achieving peak performance; the most rapid, precise, and difficult tactics are leveraged with near-perfect execution with a focus on high consistency. Grandmasters can take advantage of any form of good luck they encounter to push for a faster time. A player at this skill level would be content to achieve these timers once per hour (applies more literally in some places than others).

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Submitting for a Role

A submission should be provided as follows, with your in-game name visible:

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⬥ Initiate / Adept

‎ ‎ ‎ ‎• Screenshots or videos are both accepted unless otherwise stated.

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⬥ Master / Grandmaster

‎ ‎ ‎ ‎• Only videos are accepted unless otherwise stated.

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Please post your submissions in Role submissions (external Discord) so that they can be reviewed by staff and/or role reviewers. Submissions will be evaluated according to our rules, as follows,

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Mastery System Rules
⬥ All roles requiring multiple kills will use average times. ⬥ Any timer denoted with ≤ ("sub"), e.g. "≤ 1:00", signifies that anything up until and including that time will be accepted. ⬥ Decimals are ignored entirely for all timers, including averages.     • E.g. 1:00.6 and 1:01.8 would be considered 1:00 and 1:01 = 1:00 average. ⬥ All rules used by the PvM Records (external Discord) community apply     • Full list is available here.     • Any new bugs/exploits added to the list that are used prior to being disallowed may result in submission denial ⬥ Power creep may place submissions on hold. ⬥ Practice mode is not allowed.

Special Roles

In addition to all of the listed mastery objectives, we provide special roles for those who go above and beyond in mastering multiple different encounters.

"Roles" = Mastery only.
Available Roles
The Go Getter (community role)     • Obtain 16 Initiate (or higher) roles The Rising Star (community role)     • Obtain 16 Adept (or higher) roles The Professional (community role)     • Obtain 16 Master (or higher) roles The Virtuoso (community role)     • Obtain 16 Grandmaster roles
Guide illustration

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Amascut, the Devourer


Amascut Initiate (community role)     • ≤ 9:00 at 500% enrage Amascut Adept (community role)     • ≤ 8:30 at 1000% enrage Amascut Master (community role)     • ≤ 6:45 at 1000% enrage Amascut Grandmaster (community role)     • ≤ 6:30 at 2000% enrage
Guide illustration

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Arch-Glacor


Arch-Glacor Initiate (community role)     • ≤ 4:00 at 1000%+ enrage Arch-Glacor Adept (community role)     • ≤ 4:30 at 2000%+ enrage Arch-Glacor Master (community role)     • ≤ 3:00 at 2000%+ enrage Arch-Glacor Grandmaster (community role)     • ≤ 5:30 at 4000% enrage
Guide illustration

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ED1: Temple of Aminishi (Solo)


Temple of Aminishi Initiate (community role)     • ≤ 1:10 Sanctum Guardian, and     • ≤ 3:00 Masuta, and     • ≤ 3:30 Seiryu Temple of Aminishi Adept (community role)     • ≤ 9:30 full run Temple of Aminishi Master (community role)     • ≤ 8:00 full run Temple of Aminishi Grandmaster (community role)     • ≤ 6:00 full run
Guide illustration

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ED2: Dragonkin Laboratory (Solo)


Dragonkin Laboratory Initiate (community role)     • ≤ 1:00 Astellarn, and     • ≤ 2:00 Verak Lith, and     • ≤ 3:40 Blackstone Dragon Dragonkin Laboratory Adept (community role)     • ≤ 10:00 full run Dragonkin Laboratory Master (community role)     • ≤ 9:00 full run Dragonkin Laboratory Grandmaster (community role)     • ≤ 7:00 full run
Guide illustration

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ED3: Shadow Reef (Solo)


Shadow Reef Initiate (community role)     • ≤ 1:00 Crassian Leviathan, and     • ≤ 2:00 Taraket. and     • ≤ 3:30 Ambassador Shadow Reef Adept (community role)     • ≤ 11:00 full run Shadow Reef Master (community role)     • ≤ 9:30 full run Shadow Reef Grandmaster (community role)     • ≤ 8:00 full run
Guide illustration
Note: -40 seconds for Ambassador skip

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Kerapac, the Bound (Solo HM)


Kerapac Initiate (community role)     • ≤ 3:30 Kerapac Adept (community role)     • ≤ 3:00 Kerapac Master (community role)     • B2B ≤ 2:30 Kerapac Grandmaster (community role)     • B2B ≤ 1:40
Guide illustration
Note: B2B = back-to-back consecutive kills | HM = hard mode

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Nex (Solo)


Nex Initiate (community role)     • ≤ 1:50 Nex Adept (community role)     • ≤ 1:30 Nex Master (community role)     • B2B ≤ 1:15 Nex Grandmaster (community role)     • B2B ≤ 1:05     • Dummy not allowed
Guide illustration
Note: B2B = back-to-back consecutive kills

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Nex, Angel of Death

Nex, Angel of Death or FC trial kills are not allowed.

AoD Initiate (community role)     • ≤ 2:00 7-man, or     • ≤ 3:30 4-man or     • 7-man tag in Nex, Angel of Death Discord AoD Adept (community role)     • ≤ 1:40 7-man, or     • ≤ 2:30 4-man, or     • Member of Nex AoD FC AoD Master (community role)     • B2B ≤ 1:20 7-man, or     • B2B ≤ 1:50 4-man AoD Grandmaster (community role)     • extreme tag in Nex Aod FC, or     • ≤ 1:20 4-man
Guide illustration
Note: B2B = back-to-back consecutive kills

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Raksha


Raksha Initiate (community role)     • ≤ 2:10 Raksha Adept (community role)     • ≤ 1:40 Raksha Master (community role)     • B2B ≤ 1:20 Raksha Grandmaster (community role)     • B2B ≤ 1:05
Guide illustration
Note: solo or duo | B2B = back-to-back consecutive kills

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Sanctum of Rebirth (HM)


Sanctum Initiate (community role)     • ≤ 1:40 Vermyx, and     • ≤ 2:30 Kezalam, and     • ≤ 4:00 Nakatra Sanctum Adept (community role)     • ≤ 1:30 Vermyx, and     • ≤ 2:00 Kezalam, and     • ≤ 3:00 Nakatra Sanctum Master (community role)     • ≤ 1:21 Vermyx, and     • ≤ 1:45 Kezalam, and     • ≤ 2:24 Nakatra Sanctum Grandmaster (community role)     • ≤ 1:04 Vermyx, and     • ≤ 1:20 Kezalam, and     • ≤ 1:40 Nakatra
Guide illustration
Notes:     • Note 1: HM = hard mode     • Note 2: Does not need to be the same run     • Note 3: Timers are farming timers and therefore submissions including excessive prebuilds will be rejected

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Solak


Solak Initiate (community role)     • ≤ 4:45 group, or     • ≤ 6:30 solo Solak Adept (community role)     • ≤ 3:30 group, or     • ≤ 4:30 solo Solak Master (community role)     • B2B ≤ 3:30 solo, or     • B2B ≤ 2:30 duo, or     • B2B ≤ 2:20 4s Solak Grandmaster (community role)     • ≤ 2:45 solo, or     • ≤ 2:10 duo, or     • ≤ 1:55 4s
Guide illustration
Note: B2B = back-to-back consecutive kills

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Telos, the Warden


Telos Initiate (community role)     • ≤ 4:00 at 1000%+ Telos Adept (community role)     • ≤ 3:20 at 1000% Telos Master (community role)     • B2B Style camp ≤ 2:50 at 2449%+ Telos Grandmaster (community role)     • Style camp ≤ 2:20 at 2449%+
Guide illustration
Note: B2B = back-to-back consecutive kills

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TzKal-Zuk (HM)


Zuk Initiate (community role)     • ≤ 20:00 Zuk Adept (community role)     • ≤ 15:00 Zuk Master (community role)     • ≤ 13:00 Zuk Grandmaster (community role)     • ≤ 9:30
Guide illustration
Notes:     • Note 1: HM = hard mode     • Note 2: -10 seconds from timer per Death Mark bug on pillars

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Vorago


View timers Vorago Initiate (community role)   Vorago Adept (community role)   Vorago Master (community role)   Vorago Grandmaster (community role)
Guide illustration

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Zamorak: Lord of Chaos


Zamorak Initiate (community role)     • ≤ 4:30 at 200%+ enrage group, or     • ≤ 5:00 at 200%+ enrage solo Zamorak Adept (community role)     • ≤ 4:30 at 500%+ enrage group, or     • ≤ 5:00 at 500%+ enrage solo or     • ≤ 7:00 at 1000%+ enrage solo Zamorak Master (community role)     • ≤ 4:50 at 2000%+ enrage group, or     • ≤ 5:30 at 2000%+ enrage solo Zamorak Grandmaster (community role)     • ≤ 3:40 at 2000%+ enrage group or     • ≤ 4:40 at 2000%+ enrage solo
Guide illustration

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Zemouregal & Vorkath (HM)


Vorkath Initiate (community role)     • ≤ 3:45 Vorkath Adept (community role)     • ≤ 2:45 Vorkath Master (community role)     • B2B ≤ 1:30 Vorkath Grandmaster (community role)     • B2B ≤ 1:00
Guide illustration
Note: B2B = back-to-back consecutive kills | HM = hard mode

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Attribution and source history

Adapted from Mastery by PvME contributors. Upstream source history. Licensed CC BY-NC-SA 4.0. Snapshot 074a9438f79d10fba75735791be0030734db8b5e. Formatting adapted for standalone MediaWiki; media and third-party references remain external links.