Ed2 Dragonkin Laboratory — ED2 Necromancy
Introduction
This is an advanced guide which assumes a strong underlying knowledge of all mechanics and information presented in ED2 Basic.
⬥ It's recommended to set your anti-spam delay for your surge to 1 via the Lectern at Anachronia
⬥ You can surge or dive a tick before each gate unlocks to save a tick on every entry
⬥ LotD will not improve the number of energies dropped, nor the drop rate for any codex
Presets and Relics
⬥ Necromancy Guide illustration
⬥ IMPORTANT: Have mob on armour, or use shadowsgrace
⬥ firstnecrohandwrap is an optional swap when summoning conjures conjurearmy
• Camp cinderbanes otherwise.
⬥ ripperpouch ripperscroll are optional as a familiar swap if going for flightskip at bsd
• Summon after killing black hands.
Pre-Astellarn
4 Laboratory Slimes
conjurearmy → lifetransfer → commandghost → surge + dive down stairs (west) → (tc) spectralscythe → (tc) east slime + soulsap → invokedeath → vulnbomb + spectralscythe2 → spectralscythe3 → invokedeath
3 Red Dragons
surge south → target middle dragon deathguard90 eofspec → omniguard spec → target south dragon invokedeath → volleyofsouls → target north dragon invokedeath → commandskeleton → necrobasic → touchofdeath → surge up stairs + dive to gate
4 Red Dragons
surge south + splitsoul → target middle dragon necrobasic → soulsap → deathskulls → target far dragon → commandskeleton → necrobasic → invokedeath → touchofdeath → target any remaining dragons necrobasic
4 Lava Golems
surge to end of bridge + lifetransfer → spectralscythe → invokedeath → spectralscythe2 → divert → spectralscythe3
2 Laboratory Slimes 1 Celestial Dragon
invokedeath + dive + surge to dragon/gate → soulsap + 2x dommine → volleyofsouls → (tc) slime → touchofdeath → bloat → (tc) soulsap → soulstrike
3 Celestial Dragons
invokedeath + surge to far west → threadsoffate → soulsap → volleyofsouls → deathguard90 eofspec
1 Celestial Dragon
invokedeath + dive → necrobasic → soulsap → touchofdeath → necrobasic → soulstrike → soulsap
1 Celestial Dragon
invokedeath → commandskeleton → soulsap → necrobasic → soulstrike → soulstrike → lifetransfer
Astellarn, the First Celestial
Example Rotation
Note: walk out of black wyrmhole where required
splitsoul → deathskulls + dragonslayer → bloat → deathguard90 eofspec (phased) → touchofdeath → invokedeath → soulsap → necrobasic → invokedeath → target pulsar necrobasic → soulsap → necrobasic → necrobasic → (tc) boss necrobasic → livingdeath + adrenrenewal → touchofdeath → fingerofdeath → fingerofdeath (Can deathskulls if high HP)
Post-Astellarn to pre-Verak Lith
2 Celestial Dragons
invokedeath + surge → threadsoffate → deathguard90 eofspec → omniguard spec → necrobasic → conjurearmy → lifetransfer → commandghost
2 Lava Strykewyrms
invokedeath + dive + surge diagonally across room to wyrms → (tc) invokedeath → spectralscythe → touchofdeath → spectralscythe2 → soulstrike → soulsap → soulstrike
Note: use powerburstofacceleration after they die to get to the next gate.
4 Black Dragons
invokedeath + powerburstofacceleration + dive + surge to black dragons → commandskeleton (tc) rear dragon + 2x dommine + soulsap → touchofdeath → necrobasic → soulsap → (tc) deathskulls + dragonslayer → splitsoul → necrobasic → soulsap → necrobasic
6 Black Dragons
surge into the middle of the 4 dragon cluster → threadsoffate → soulsap → volleyofsouls → deathguard90 eofspec → necrobasic + surge to 2 dragons → necrobasic → soulsap → invokedeath → soulstrike northern dragon (make sure that they stack) → bloat highest hp dragon → lifetransfer → commandskeleton → touchofdeath
4 Lava Strykewyrms
invokedeath → divert + dive → surge → reflect → (tc) bloat → (tc) bloat → soulsap → invokedeath → touchofdeath → invokedeath → commandskeleton → soulsap → necrobasic → (tc) invokedeath → soulsap → volleyofsouls
4 Black Dragons
invokedeath → run to middle of room + (tc) dragon + threadsoffate → soulsap → volleyofsouls → touchofdeath → necrobasic → invokedeath run to final dragon → (tc) bloat → conjurearmy → lifetransfer → commandghost → commandskeleton → soulsap → touchofdeath
Verak Lith
Example Rotation
Note: tank bombs during fight to avoid dps loss
invokedeath → veng + reflect (shouldn't cost adrenaline without a target) → surge → (tc) vulnbomb + deathskulls → bloat → fingerofdeath → touchofdeath → soulsap → necrobasic + 2x dommine → divert → soulsap → necrobasic → invokedeath → (tc) pillar + livingdeath + adrenrenewal → touchofdeath → (tc) deathskulls → splitsoul → necrobasic → fingerofdeath → necrobasic → soulsap → dragonslayer + fingerofdeath → deathskulls → volleyofsouls → disrupt + necrobasic → necrobasic → fingerofdeath → deathguard90 eofspec → finish as required
Post-fight
lifetransfer → dive + surge across bridge → chest (load last preset → teleport) → option 4
Post-Verak Lith to pre-Black Stone Dragons
3 Dragonstone dragons 1 Onyx dragon
invokedeath + powerburstofacceleration → surge + dive → surge to the 4 dive + surge across bridge to middle of far cluster → (tc) threadsoffate → soulsap → volleyofsouls → omniguard spec → necrobasic → (tc) highest hp dragon bloat → necrobasic → touchofdeath → soulsap → soulstrike
2 Dragonstone dragons
invokedeath + surge up stairs + dive into attack range → (tc) dragon next to gate soulsap → deathskulls → splitsoul → conjurearmy → soulsap → commandghost → lifetransfer → soulsap → necrobasic
1 Hydrix dragon
invokedeath + surge + dive → (tc) 2nd hydrix + soulsap → volleyofsouls → fingerofdeath → soulsap → necrobasic → invokedeath + surge + dive to steps
2 Dragonstone dragons
Note: aim to finish room on 90%+ adren with 6+ Necrosis stacks
anti + surge up steps → (tc) dragonstone dragon on opposite side to the boss gate + necrobasic → bloat → touchofdeath (move from spikes) → soulsap → (tc) invokedeath → soulstrike → commandskeleton → soulsap → necrobasic → lifetransfer → invokedeath
Black Stone Dragon
Rotation
Note: this is a flight-skip rotation
Phase 1 (opening rotation)
splitsoul + surge → (tc) vulnbomb + deathskulls + dragonslayer → bloat → fingerofdeath → deathguard90 eofspec → touchofdeath → necrobasic → necrobasic → invokedeath
Phase 2 (hands)
2x dommine → divert → bloat → commandskeleton → soulsap → touchofdeath → move to new hand
invokedeath → bloat → soulsap → volleyofsouls → necrobasic → move to new hand
invokedeath → bloat → commandskeleton → soulsap → necrobasic → move to new hand
invokedeath → bloat → necrobasic → (target boss) smokecloud → (target hand) → necrobasic → touchofdeath → soulsap → necrobasic → conjurearmy → nat → commandghost → soulsap → necrobasic → touchofdeath → soulsap → livingdeath + adrenrenewal → soulsap (if less than 5 souls) or touchofdeath to kill the hand
Phase 3 (flight-skip)
(Optional): kalgscroll + Dismiss kalgpouch + Summon ripperpouch + Fill it with ripperscroll
deathskulls → fingerofdeath → touchofdeath / necrobasic → splitsoul → necrobasic → bloat → dragonslayer + fingerofdeath → deathskulls → fingerofdeath → volleyofsouls → touchofdeath → necrobasic → fingerofdeath → necrobasic → deathskulls → deathguard90 eofspec → necrobasic
Phase 4/5
If the flight skip is not obtained, build Necrosis stacks necrosis, Residual Souls residualsoul and Adrenaline on the boss while it lands and kill it after its final flight.
Example Runs
⬥ Full Run with Flight Skip (9:21)
⬥ Full Run with Flight Skip (9:30)
Attribution and source history
Adapted from ED2 Necromancy by PvME contributors. Upstream source history. Licensed CC BY-NC-SA 4.0. Snapshot 074a9438f79d10fba75735791be0030734db8b5e. Formatting adapted for standalone MediaWiki; media and third-party references remain external links.