Sanctum HM Solo Necromancy
Introduction
The Sanctum of Rebirth is a boss dungeon set in the Underworld. Formerly owned by Amascut, three soul devourer bosses can be fought after completion of the Soul Searching quest.
⬥ This is an advanced guide and assumes a deep understanding of the boss's rotations and mechanics for the Hard Mode version of the Sanctum of Rebirth, found in Sanctum HM Mechanics Overview.
⬥ Only in Hard Mode is the Shard of Genesis Essence dropped, which upgrades Tier 95 weapons to Tier 100.
Note: the rotations in this guide are still being optimised, so you may need to improvise.
Presets and Relics
⬥ Necromancy t95 / t100 preset necromancy
⬥ roarofawakening / odetodeceit / skulllantern90 are not needed for the t95 rotations.
Vermyx, Brood Mother
Vermyx's Attack Rotation
⬥ Vermyx uses both Melee Source videomelee and Ranged Source videorange auto-attacks, while Coilspawns only attack with Ranged range
• Auto-attacks cause 2% armour break per successful hit.
⬥ Every auto-attack Vermyx's adrenaline bar fills by 50%, starting a new mechanic when full.
Phase 1
3 autos → Moonstone Shards → 2 autos → Wyrmfire + 2 autos → repeat
Phase 2
3 autos → Moonstone shards → 2 autos → Soul Bomb → 1 auto + bomb hit (in that order) → 1 auto → Wyrmfire → 8 autos + Scarab Healer → Moonstone Shards
Phase 3
3 autos → Scarab Healer (+ autos continue) → 3 autos → Moonstone shards → 2 autos → Soul Bomb → 1 auto + bomb hit (in that order) → 1 auto → Wyrmfire → 7 autos + Scarab Healer → Wyrmfire
T95/100 Rotation
⬥ This rotation seeks to consistently hit around ~1:30 kill times.
⬥ Sometimes you may not be able to build off of Coilspawns due to the limited range of Necromancy necromancy
⬥ You can flank flank4 by standing right next to Vermyx's head.
⬥ Stay in the center after surge to not get attacked by Coilspawns from multiple sides, may stand on the green lines during phases 2 and 3 for a similar result.
Pre-build
invokedeath → conjurearmy → lifetransfer → commandghost → splitsoul → commandskeleton
Note: with T100, use splitsoul before commandghost
Phase 1
surge + deathskulls → bloat → soulsap → touchofdeath → deathguard90 eofspec → soulsap → omniguard spec → necrobasic → go to Coilspawn
soulsap → divert → necrobasic → soulsap → touchofdeath → livingdeath + adrenrenewal → touchofdeath → soulsap → necrobasic → commandskeleton → go to Vermyx
Note: after divert position yourself so that both western Coilspawns have a chance to hit you.
Phase 2
deathskulls → touchofdeath → fingerofdeath → necrobasic → volleyofsouls → fingerofdeath → deathguard90 eofspec → soulsap → go to Coilspawn
touchofdeath → necrobasic → soulsap → necrobasic → necrobasic → soulsap → splitsoul → commandskeleton → go to Vermyx
Note: abilities after deathskulls depend on necrosis and Vermyx's LP, depending on damage and necrosis you can skip necrobasic / fingerofdeath / deathguard90 eofspec
Phase 3
deathskulls → bloat → soulsap → fingerofdeath → touchofdeath → soulsap → volleyofsouls → deathguard90 eofspec → omniguard spec → commandzombie → necrobasic → soulsap → improv
Kezalam, the Wanderer
Kezalam's Attack Rotation
⬥ Kezalam uses both Magic magic and Melee melee auto-attacks.
⬥ Can be stunned (delays rotation).
⬥ Every auto-attack gives it 25% adrenaline, at 100% it uses its next mechanic. Adrenaline carries over between phases.
• Kezalam starts at 100% adrenaline.
⬥ For phase 2 and 3, the first mechanic is determined by the last mechanic of the previous phase.
Phase 1
SB-Scattered → Moonstone Prison + Soul Bomb → SB-Targeted → SB-Scattered → Unstable Scarabs → SB-Targeted → repeat
Phase 2
Kill Moonstone Obelisk → SB-Line → SB-Targeted → Unstable Scarabs → SB-Line → SB-Targeted → Moonstone Prison + Soul Bomb → repeat
Phase 3
Kill Moonstone Obelisk → Moonstone Prison + Soul Bomb → SB-Line → SB-Scattered → Moonstone Prison + Soul Bomb → SB-Line → SB-Targeted → repeat
T95 Rotation
⬥ This rotation seeks to consistently hit around ~2:24 kill times.
⬥ May instead deal with prison this way:
• Be MD+1 when prisoned → break free → surge + volleyofsouls (remaining souls) → threadsoffate + surge (back in prison) → soulsap → volleyofsouls
⬩ An example of this is shown here.
⬥ Do not powerburstofvitality scarabs if you want it to be off CD for Nakatra.
Pre-build
invokedeath → conjurearmy → lifetransfer → commandghost → commandskeleton
Phase 1
Kezalam
surge + deathskulls → soulsap → bloat → touchofdeath → soulsap → deathguard90 eofspec → omniguard spec → soulsap → commandskeleton → necrobasic → soulsap → touchofdeath
anti / freedom → necrobasic → soulsap → surge (evade bomb) → splitsoul → bloat → volleyofsouls → threadsoffate → soulsap → commandskeleton → touchofdeath
Moonstone Obelisk 1
invokedeath → deathguard90 eofspec → volleyofsouls → soulsap → necrobasic → lifetransfer
Phase 2
Kezalam
bloat → soulsap → commandskeleton → touchofdeath → soulsap → necrobasic → deathskulls → soulsap → volleyofsouls → necrobasic → soulsap → commandskeleton
touchofdeath → livingdeath + adrenrenewal → touchofdeath → deathskulls → fingerofdeath → fingerofdeath → necrobasic → necrobasic → necrobasic → fingerofdeath → deathskulls
Moonstone Obelisk 2
invokedeath → soulsap → touchofdeath → necrobasic → fingerofdeath → deathskulls → soulsap → deathguard90 eofspec
Phase 3
soulsap → commandskeleton → splitsoul → soulsap → volleyofsouls → touchofdeath → omniguard spec → soulsap → necrobasic
bloat → soulsap → commandskeleton → commandzombie → soulsap → touchofdeath → deathguard90 eofspec → improv
T100 Rotation
⬥ This rotation seeks to consistently hit around ~2:10 kill times.
⬥ May instead deal with prison this way:
• Be MD+1 when prisoned → break free → surge + volleyofsouls (remaining souls) → threadsoffate + surge (back in prison) → soulsap → volleyofsouls
⬩ An example of this is shown here.
⬥ Do not powerburstofvitality scarabs if you want it to be off CD for Nakatra.
Pre-build
invokedeath → conjurearmy → lifetransfer → commandghost → commandskeleton
Phase 1
Kezalam
surge + deathskulls → soulsap → bloat → touchofdeath → soulsap → deathguard90 eofspec → omniguard spec → soulsap → commandskeleton → necrobasic → soulsap → touchofdeath → bloat
anti / freedom → necrobasic → soulsap + surge (evade bomb) → splitsoul → volleyofsouls + surge (into prison) → threadsoffate → soulsap → touchofdeath → commandskeleton
Notes:
⬥ Depending on LP may add more abilities before commandskeleton such as bloat
⬥ Allow bloat to phase Kezalam, and use invokedeath while running to the Obelisk.
Moonstone Obelisk 1
invokedeath → deathguard90 eofspec → volleyofsouls → soulsap → improv
Note: use lifetransfer as soon as pillar is dead.
Phase 2
Kezalam
bloat → soulsap → necrobasic → commandskeleton → soulsap → touchofdeath → deathskulls → soulsap → necrobasic → necrobasic → soulsap
livingdeath + adrenrenewal → touchofdeath → deathskulls → fingerofdeath → necrobasic → necrobasic → fingerofdeath → necrobasic → necrobasic → deathskulls
Moonstone Obelisk 2
invokedeath → splitsoul → volleyofsouls → touchofdeath → fingerofdeath → necrobasic → improvise
Notes:
*⬥ Allow deathskulls and conjures to phase Kezalam, and position yourself as shown here.Source video
• Move out of bounce range of Kezalam once she's phased.
• Only possible if all moonstones are dead (e.g., bloat damage during threadsoffate)*
Phase 3
deathskulls → soulsap → lifetransfer → commandskeleton → soulsap → touchofdeath → necrobasic → deathskulls → soulsap
fingerofdeath → omniguard spec → soulsap → commandskeleton → deathguard90 eofspec → volleyofsouls → improv
Nakatra, Devourer Eternal
Nakatra Rotation
⬥ Nakatra switches between Magic magic and Ranged range auto-attacks after each set.
• Each auto-attack gives 33% adrenaline.
⬥ Nakatra uses a mechanic every time her adrenaline bar is full.
• In phase 3, mechanics are mostly time-based.
Note: Hard Mode starts at 200 corruptive stacks, which increase her auto-attack damage.
Phase 1
Nakatra says I am afraid this is where your story ends.
2 magic autos → Soulfire Wave → 3 range autos → Obliterate → 3 magic autos → Soulfire Wave → 3 range autos → Soulfire Wave + Summon Scarabs → 1 magic auto → Soulfire Wave → 3 range autos → repeat
Phase 2
Nakatra says The sanctum is mine to control.
2 Tiles → 3 autos → Obliterate → Soulfire Wave → 3 autos → 2 Sanctum Hieroglyphs → 3 autos → Soulfire Wave + Summon Scarabs → 3 autos → 2 Sanctum Hieroglyphs → repeat
Phase 3
Nakatra says The Sanctum will protect me while I only grow stronger.
Summon Nefthys + Soulfire Crosswave → Soulfire Wave → Soulfire Crosswave → Soulfire Wave → Heal Nefthys → repeat
Phase 4
After the last Nefthys dies, Nakatra shouts Suffer the full power of the Sanctum!
Shadowsands → 3 autos + Sanctum Shockwave → Obliterate → 3 Sanctum Hieroglyphs → Soulfire Wave → 3 Sanctum Hieroglyphs → repeat
T95 Rotation
⬥ This rotation seeks to consistently hit under ~3:00 kill times.
⬥ In order to survive Obliterate without deflectmage you must be 12k LP before powerburstofvitality and have attunedportentofrestorationx / portentofrestorationx
• This may be achieved via brew or pantheonaura
• For Obliterate only deflectmage for hit 3.
• Make sure reflect is active.
Pre-build
veng (while banking) → conjurearmy → lifetransfer → commandghost → invokedeath → splitsoul → invokelordofbones → commandskeleton + ingen
Phase 1
surge + bloat → soulsap → deathskulls → omniguard spec → soulsap → necrobasic → necrobasic
reflect → deathguard90 eofspec → soulsap → divert → prep → commandskeleton → touchofdeath → improv
Phase 2
livingdeath + adrenrenewal → touchofdeath → deathskulls → volleyofsouls → soulsap → necrobasic → fingerofdeath → necrobasic → soulsap → deathskulls → touchofdeath
divert + disrupt → soulsap → fingerofdeath → fingerofdeath → necrobasic → deathskulls → splitsoul → bloat → soulsap → commandskeleton → touchofdeath
soulsap → volleyofsouls → omniguard spec → deathguard90 eofspec → soulsap → improv
Note: if scarabs spawn you may soulstrikeflank or threadsoffate → deathguard90 eofspec
Phase 3
Nefthys 1
invokedeath → necrobasic → commandskeleton → commandzombie → soulsap → touchofdeath → necrobasic → soulsap → necrobasic → necrobasic → conjurearmy
Nefthys 2
invokedeath → commandghost → deathskulls → commandskeleton → soulsap → touchofdeath → necrobasic → soulsap
Phase 4
Nakatra
volleyofsouls → deathguard90 eofspec → soulsap → improv
Notes:
⬥ Use abilities as phase 4 begins, can use phase counter as a visual.
*⬥ May fit in 4 abilities if using volleyofsouls 1 tick before phase 4 begins.
• Use wave positions as a visual cue, shown here.*
Shadowsands
lifetransfer → invokedeath → threadsoffate → (tc) feline akh + soulsap → touchofdeath → necrobasic → soulsap → improv
Notes:
⬥ Try to group felines and gorillas so that threadsoffate → soulsap gives 3 residualsoul
⬥ Build to full off gorilla if needed.
Nakatra
livingdeath → touchofdeath → soulsap → necrobasic → necrobasic → deathskulls + adrenrenewal → splitsoul → bloat → volleyofsouls → fingerofdeath → touchofdeath → fingerofdeath
deathskulls → necrobasic → fingerofdeath → limitless + reflect + powerburstofvitality + veng → divert → omniguard spec → touchofdeath → deathguard90 eofspec → improv
Note: use adrenrenewal when it becomes available.
T100 Rotation
⬥ This rotation seeks to consistently hit under ~2:45 kill times.
⬥ In order to survive Obliterate without deflectmage you must be 12k LP before powerburstofvitality and have attunedportentofrestorationx / portentofrestorationx
• This may be achieved via brew or pantheonaura
• Make sure reflect is active.
Pre-build
veng + invokelordofbones → invokedeath → conjurearmy → lifetransfer → commandghost → splitsoul → commandskeleton
Phase 1
surge + bloat → soulsap → deathskulls → omniguard spec → soulsap → touchofdeath → necrobasic → soulsap
reflect → commandskeleton → divert + veng → prep → reprisal + powerburstofvitality → touchofdeath → improv
Phase 2
livingdeath + adrenrenewal → touchofdeath → deathskulls → fingerofdeath → necrobasic → fingerofdeath → necrobasic → necrobasic → necrobasic → deathskulls
divert → limitless → reflect → touchofdeath → fingerofdeath → fingerofdeath → necrobasic → deathskulls → ingen + roarofawakening spec → soulsap
commandskeleton → touchofdeath → splitsoul → fingerofdeath → soulsap → necrobasic → necrobasic
Notes:
⬥ For Obliterate pray deflectmage for hits 2 and 3.
*⬥ ingen → (equip) roarofawakening odetodeceit + spec + (equip) skulllantern90 → (equip) omniguard soulboundlantern
• Use command !0tick for more info.*
⬥ After reflect stand in both Soulfire Waves for extra damage, ~4k damage taken with reflect
Phase 3
Nefthys 1
invokedeath → omniguard spec → volleyofsouls → soulsap → dive + surge (to Nefthys 2)
Nefthys 2
touchofdeath → deathskulls → soulsap → commandzombie → invokedeath → necrobasic
Notes:
⬥ invokedeath is done later due to the timing for deathskulls
⬥ Stand MD and tank Wave with deflectmage
Phase 4
Nakatra
soulsap → volleyofsouls → deathguard90 eofspec → soulsap → conjurearmy
Shadowsands
commandghost → invokedeath → threadsoffate → (tc) feline akh 1 → soulsap → touchofdeath → (tc) feline akh 2 → necrobasic → soulsap
Note: build to full off gorilla if needed.
Nakatra
livingdeath → touchofdeath → soulsap → necrobasic → necrobasic → deathskulls → splitsoul → volleyofsouls → fingerofdeath → touchofdeath → fingerofdeath → necrobasic → necrobasic
deathskulls → fingerofdeath → limitless → reflect + powerburstofvitality + veng → divert → omniguard spec → necrobasic → fingerofdeath → deathguard90 eofspec → improv
Note: for Obliterate pray deflectmage for hit 3.
Example Kills
⬥ Vermyx
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Formatting Maintained by: Cris
Attribution and source history
Adapted from Sanctum HM Solo Necromancy by PvME contributors. Upstream source history. Licensed CC BY-NC-SA 4.0. Snapshot 074a9438f79d10fba75735791be0030734db8b5e. Formatting adapted for standalone MediaWiki; media and third-party references remain external links.