Ed3 Shadow Reef — Melee Magic Hybrid
Introduction
This is an advanced guide which assumes a strong underlying knowledge of all mechanics and information presented in ED3 Basic.
Presets and Relics
⬥ Melee-Magic Guide illustration
Rotations
⬥ Rotations below are more of suggestions to give an idea of AoE opportunities and ability prioritisation at different parts of the dungeon.
• If you find yourself needing more abilities to clear mobs due factors such as the lack of adren or unlucky hits it is expected.
• Target cycling and using basics is a good way to check and finish off leftover mobs as sometimes their bodies take a while to disappear after dying.
⬥ Undead slayer tasks slayerhelm work on many of the mobs but is not required or needed for GM timer.
⬥ It's recommended to set your anti-spam delay for your surge to 1 via the Lectern at Anachronia.
⬥ You can surge or dive a tick before each gate unlocks to save a tick on every entry.
War's Retreat
Pre-Crassian
berserk + adrenrenewal → surgemobile + bdmobile diagonally from entrance to start the dungeon and walk to lure the mobs together.
2 Scuttlers 2 Scouts
TC western scuttler rend → eastern scout meteorstrike → (adaptivestrike) → surgemobile
2 Scuttlers 3 Scouts
TC meleebasic while moving towards the edge → dragon2hsword eofspec → dive surge
Note: generally have to wait for Scuttlers to move closer.
3 Warriors 2 Scouts
Target southwestern crassian bloodlust cane → rend → surge
2 Zealots
tumekenslight spec → (adaptivestrike) → surge dive
2 Zealots 2 Scouts
gbarge a zealot and cane to hit all 4 targets → wait 2t for tumekenslight procs to clean up and surge
6 Zombies
Equip salveamulet (tc) + undeadslayer → stand in the middle of at least 5 zombies and cane → (rend) → surge dive
6 Zombies
meleebasic → gfury → adaptivestrike when they clump up
4 Zombies 1 Armoured zombie
surgemobile + (tc) + cane (must hit 4 zombies) → target armoured zombie gfury → pulverise
2 Zealots
berserk → meteorstrike → (adaptivestrike) → anti
Crassian Leviathan
Wait 2t → surge gbarge → overpowerigneous → bloodlust gflurry → varanussmercy eofspec → chaosroar → varanussmercy eofspec → rendgop → soverpowerigneous → roverpowerigneous + lengmh spec / cane → finish with varanussmercy eofspec / overpowerigneous / punish
Note: tumekenslight procs in the previous room can generate primordialice stacks.
Post-Crassian to Pre-Taraket
After Crassian, powerburstofacceleration until the next barrier.
Notes:
⬥ powerburstofacceleration not needed for timer.
⬥ surgemobile → bdmobile → surgemobile → target scout + gbarge → surgemobile
1 Zealot 4 Scuttlers
Target Zealots gfury → cane → dive
8 Zombies
Stand in the middle of the room and build with basics while waiting for zombies to converge, use salveamulet undeadslayer tumekenslight spec → surge
1 Necromancer 2 Huge Skeletons
Target Necromancer meteorstrike → adaptivestrike → meleebasic leftovers
1 Necromancer
surge → overpowerigneous → dive
3 Armoured Zombies
cane → (adaptivestrike)
2 Necromancers
1st: surge → surge → gbarge → cane → dive to artefact
2nd: surge → gbarge → cane → surge to artefact
Can activate runic_charge here
1 Necromancer 2 Sea Horrors [Bridge of Death]
Target Necromancer gchaincaroming → roarofawakening spec → Target a Sea Horror gsonic → tsunamiincite → dba spec
3 Sotapannas
gchaincaroming → wm → dbreath → (icebarrage)
2 Necromancers 2 Huge Skeletons
Target a Necromancer gchaincaroming → omnipowerigneous → basics to cleanup if any
Taraket the Necromancer
Notes:
⬥ *Taraket, corpses, and skeletons are classified as undead for salveamulet, undeadslayerperk and undeadslayer purposes.
• Generally you ignore the Corpse Carrier and the Bloated Monstrosity.*
⬥ This is a skip rotation, camp eofblacku for part 1, DO NOT USE amhej / salveamulet
Setup
berserk + adrenrenewal +1t surge → gbarge → meteorstrike → gflurry → rend → ezk spec → smokecloud → divert → anti
Note: goal is to have Taraket at 255-270k HP after setting up, and not fall below 200k after gbarge and first hit of assault
Nuke
Equip salveamulet → gbarge → soverpowerigneous → 2t roverpowerigneous + bloodlust assault → varanussmercy → bloodlust cane → dive surge to next area
Note: entry timing is strict, if surge → gbarge was tick perfect instead of 1t late, delay an additional 2t somewhere in setup.
Post-Taraket to Pre-Ambassador
surgemobile towards Sea Witch after finishing Taraket.
1 Sea Witch 2 Armoured Zombies
adaptivestrike → tumekenslight spec
1 Kalgerion Demon
demonslayer + gbarge → overpowerigneous → (punish) + powerburstofacceleration dive → dive surge → dive surge
1 Necromancer
1 Necromancer
runic_charge wm → gsonic → (dbreath) → dive
1 Necromancer
1 Necromancer
gbarge → gfury → punish / rend → 1t surge to jump spot
5 Warriors 1 Scuttler
surgemobile then bdmobile diagonally to lure warriors and scuttler. chaosroar → cane → (adaptivestrike)
2 Warped Skeletons
undeadslayer get bloodlust while waiting for them to clump → cane → adaptivestrike → dbreath
3 Zealots + 2 Warped Skeletons
runic_charge gsonic → tsunamiincite → target central skeleton ideally gchaincaroming → roarofawakening spec → dbreath → dba spec → gconc cleanup
2 Warped Skeletons + 2 Scouts
Target 1 skeleton with combust, gsonic another → gchaincaroming → omnipowerigneous → adaptivestrike → get 120 adren
The Ambassador
Phase 1 + Spinner Skip
berserk + adrenrenewal → surge + gbarge → gflurry → meteorstrike → ezk spec → gfury → rendgop → soverpowerigneous → 2t roverpowerigneous + bloodlust cane → bloodlust assault → chaosroar → svaranussmercy eofspec → 2t rvaranussmercy eofspec + overpowerigneous → rend + optional runic_charge → gflurry → gfury → overpowerigneous (seiryu appears after overpowerigneous lands)
Phase 3
runic_charge gsonic → impact blackhole → gsunshine → gconc → tsunamiincite → fsoa spec → channellersring asphyx → roarofawakening spec → gconc → wm → gsonic → runic_charge gconc → omnipowerigneous → wm → smoketendrils → wm → improv
Example Kills
⬥ 6:27 Magic-Melee magic melee
Attribution and source history
Adapted from Melee Magic Hybrid by PvME contributors. Upstream source history. Licensed CC BY-NC-SA 4.0. Snapshot 074a9438f79d10fba75735791be0030734db8b5e. Formatting adapted for standalone MediaWiki; media and third-party references remain external links.